Videogame Design and Culture
Victoria and Albert Museum, London
25. Januar 2019
This year’s annual one-day conference “Parallel Worlds” deals with the visual design of virtual worlds and attendant aspects of video game culture. Lectures generate ideas on the topic and stimulate discussion about the future of video games.
For a third time, the Victoria and Albert Museum in London is bringing together for one day designers, artists, developers, and other professionals from the video game scene. Game designers as well as experts on escape rooms and amusement rides will be on site to talk about “Videogame Design and Culture”. Among the speakers is Chris Kujawski, principal designer at Microsoft and contributor to the Xbox Adaptive Controller.
The conference is followed by the monthlyFriday Latesessions under the banner “All to Play for”. You can try out new video games, create your own designs or, during a tour of the museum, reflect on the future of the video game in the thematically appropriately themed exhibition. The current exhibition is “Videogames: Design/Play/Disrupt”. It provides insights into the design process behind ground-breaking video games, from design concept to prototypes and ultimately, immersive installations. Furthermore, the exhibition showcases the space of possibilities for users, for example showing how the Winterfell Fortress from the “Game of Thrones” series was faithfully reproduced in Minecraft by a community of more than a hundred people.